The Livepeer project is concerned with decentralizing one-to-many live video broadcast (multicast). This is the truest form of media distribution, as it allows a broadcaster to connect directly with their audience in a first-hand manner, free from alterations, after-the-fact interpretation, and spin. It gives everyone a platform to have a voice. Existing centralized solutions can suffer from censorship, third party control over user data / relationship / monetization, and inefficient cost structures around payment for the service.
Here are some of the logical use cases for applications and services to be built on top of Livepeer.
Building a video-centric creator platform (think Twitch or Instagram Live) is one of the most exciting types of consumer applications to build, but also one of the most expensive using traditional cloud providers. The process costs around $3 per stream per hour to a cloud service such as Amazon and up to $4500 per month for one media server. That's a lot! Building a creator platform application on top of Livepeer reduces these costs by up to 50x through its decentralized network of transcoding node operators (video miners).
If you’re interested in building your video-centric creator platform app on top of Livepeer we recommend using a hosted Livepeer service such as Livepeer.com for an easy-to-use gateway API that abstracts away a lot of the dev ops and engineering required to support this use case.
One of the challenges of building consumer video services today such as Mux, api.video, Vimeo OTT, or Wowza is scaling transcoding infrastructure to support the demand for the growing number of streams needed to be transcoded. Infrastructure developers who would otherwise have to continue provisioning transcoding servers, licensing media servers, and efficiently manage resources to handle spikes, can tap into the Livepeer transcoding network to automatically scale to support any number of streams at a highly disruptive cost.